More than just a designer.

I'm someone who loves building meaningful products, exploring new places, and finding inspiration in the little moments of everyday life.

Colorful plates wall
Tokyo street at night
Rainbow glass tunnel
Colorful light installation
Mount Fuji and pagoda
Portrait silhouette

My Story

Not a resume. A path.

I didn’t start out designing products. I started as a graphic designer — chasing good typography and clean layouts, with no idea that would become the foundation for everything else.

Somewhere along the way, the question changed from “does this look good?” to “does this work?” That shift pulled me into UI/UX — and into startups, where I learned to design fast, defend decisions with data, and ship under pressure.

Agencies taught me range: healthcare one week, construction ERP the next. Every industry has its own logic, and learning to read that logic quickly became the real skill.

Today I design enterprise products at Deloitte — and outside of that, I mentor designers who are exactly where I once was. Teaching turned out to be the best way to keep learning.

The Journey

Six years, one thread.

2019

Started as a Graphic Designer

The earliest chapter — learning visual fundamentals before ever touching a product screen.

Digital Brolly

150+ Websites Designed

Where volume met craft — designing at agency pace without losing attention to detail.

WeMakeScholars

UX + Product Design

Moving from pages to products — research, flows, and systems built around real user journeys.

vSplash

GoDaddy Projects

Designing at scale for a global platform, working within established brand and product systems.

Project On Track

Construction ERP, SaaS

Leading design on a full ERP redesign — dense data, real workflows, no room for decoration without purpose.

Deloitte

Enterprise Products

Designing for enterprise scale — where every decision has to hold up across teams, markets, and edge cases.

Now

Mentor & Creator

Teaching UI/UX to the next generation of designers, and building in public through content and community.

Design Philosophy

Great products happen when business goals, user needs, and engineering constraints meet. Every project starts with understanding people — not pixels. I don’t just make interfaces look better. I solve problems.

— Design Philosophy

Research-First

Understand before designing.

Business-Aligned

Design in service of real goals.

User-Centered

What matters to them, matters most.

Accessible by Default

Not a checklist, a constraint from day one.

Built to Scale

Systems, not one-off screens.

Developer-Friendly

Designed to actually get built.

My Process

Kept deliberately simple.

01

Research

Understand the problem before touching Figma.

02

Strategy

Decide what matters before deciding how it looks.

03

Design

Prototype, test, refine — repeat until it’s right.

04

Launch

Ship, measure, and hand off cleanly to engineering.

Skills

What I bring to the table.

UX & Product

UX Research

Product Strategy

Wireframing

User Flows

Design Systems

UI

Visual Design

Responsive Design

Accessibility

Interaction Design

Development

HTML / CSS

Bootstrap

WordPress

Framer

Webflow

AI-Assisted Workflows

ChatGPT

Claude

Cursor

Adobe Firefly